How many games and toys do you know? Pokemon, Super Mario, Final Fantasy, Zelda, Rockman and so on is the very favorite game in Japan. (On the other hand, Rika doll and so on is the favorite toy.) Perhaps you don't know these game and toy. Then, in this article, we introduce the Japanese Game and Toy. If you are interested in, please check it.
inal Fantasy is a science fiction and fantasy media business created by Hironobu Sakaguchi, and developed and possessed by Square Enix. The business centers on a set of fantasy and science fantasy roleplaying video games. The eponymous first game in the collection, released in 1987, was imagined by Sakaguchi as his last ditch attempt in the game industry, the title was a success and spawned sequels. The video game collection has since branched into other genres like tactical roleplaying, action roleplaying, enormously multi-player on-line roleplaying, racing, 3rd person shooter, fighting, and tempo. The business has since branched out into other media, including CGI movies, anime, manga, and novels.
Even though most Final Fantasy episodes are stand alone stories with distinct settings and primary characters, they feature indistinguishable components that identify the franchise. Recurring components contain character names, storyline subjects, and game mechanisms. Storylines center on several heroes fighting an excellent evil while investigating the characters relationships and inner battles. Character names are often derived from languages, the history, pop culture, and mythologies of countries globally. The show continues to be commercially and critically successful, it's among the most popular video game franchises of all time, and is Square Enix's most popular video game business, with more than 115 million units sold. The collection is well known because of its invention, music, and visuals, like the addition of full motion video, photo realistic personality models, and orchestrated music by Nobuo Uematsu. Final Fantasy continues to be a driving force in the video game industry, and the show has changed its relationships with some other video game developers and Square Enix's business practices. It in addition has introduced many features now common in roleplaying with video games and continues to be credited with helping to popularize games console based RPGs in markets outside Japan.
Super Mario is a series of platform video games created by Nintendo featuring their mascot, Mario. Alternatively called the Super Mario Bros. series or simply the Mario series, it is the central series of the greater Mario franchise. At least one Super Mario game has been released for every major Nintendo video game console and handheld.
The Super Mario games follow Mario's adventures in the fictional Mushroom Kingdom, usually with Mario as the player character. He is usually joined by his brother, Luigi, and occasionally by other members of the Mario cast. As in platform video games, the player runs and jumps across platforms and atop enemies in themed levels. The games have simple plots, typically with Mario rescuing the kidnapped Princess Peach from the primary antagonist, Bowser. The first title in the series, Super Mario Bros., released for the Nintendo Entertainment System (NES) in 1985, established gameplay concepts and elements prevalent in nearly every Super Mario game since. These include a multitude of power-ups and items that give Mario special magic powers such as fireball-throwing and size-changing into giant and miniature sizes.
The Super Mario series is part of the greater Mario franchise. This includes other video game genres as well as media such as film, television, printed media and merchandise. Over 310 million copies of games in the Super Mario series have been sold worldwide, as of September 2015, making it the best-selling video game series in history.
Mega Man, known as Rockman in Japan, is an action-platform video game developed and published by Capcom for the Nintendo Entertainment System (NES). The first game of the Mega Man franchise and original video game series, it was released on December 17, 1987 in Japan, and localized for North America in December 1987 and Europe in May 1990, respectively. Mega Man was produced by a small team specifically for the home console market, a first for Capcom, who previously focused on arcade titles.
The game begins the struggle of the humanoid robot and player-character Mega Man against the mad scientist Dr. Wily and the six Robot Masters under his control. Mega Man's nonlinear gameplay lets the player choose the order in which to complete its initial six stages. Each culminates in a "Robot Master" boss battle that awards the player-character a unique weapon.
Critics praised Mega Man for its overall design, though the game was not a commercial success. Mega Man established many of the gameplay, story, and graphical conventions that define the ensuing sequels, subseries, and spin-offs. It is also known for its high difficulty. The game has since been included in game compilations and rereleased on mobile phones, console emulation services, and PlayStation Portable (PSP).
The Legend of Zelda games feature a mix of investigation, activity, experience/conflict gameplay, and puzzles. These components have remained steady through the chain, but with improvements and refinements featured in each new game. Later games in the collection have stealth gameplay, where the participant should avoid enemies while racing components, as well as moving through a degree. Although the game can be conquered with a minimal quantity of investigation and side quests, the player is often rewarded with increased skills for solving puzzles or exploring concealed places or helpful pieces. Some items appear many times through the set, although some are distinctive to one game and are consistent.
They stress clear-cut hack and slash style fight over the tactical, move based or active time fight of games like Final Fantasy though the games include many roleplaying components. The roleplaying components of the game, nevertheless, have led to much discussion over whether the Zelda games must be categorized as action roleplaying games, a genre on which the show had a powerful influence.
The concept of the Pokémon universe, in both the video games and the general fictional world of Pokémon, stems from the hobby of insect collecting, a popular pastime which Pokémon executive director Satoshi Tajiri enjoyed as a child. Players are designated as Pokémon Trainers and have two general goals: complete the Pokédex by collecting all of the available Pokémon species found in the fictional region where a game takes place, and train a team of powerful Pokémon from those they have caught to compete against teams owned by other Trainers and eventually win the fictional Pokémon League. These themes of collecting, training, and battling are present in almost every version of the Pokémon franchise, including the video games, the anime and manga series, and the Pokémon Trading Card Game.